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Pathfinder

Pathfinder Second Edition provides players an easy-to-learn but endlessly customizable rules set for crafting characters and adventures to make lasting memories around the game table. Whether you're a player looking for the perfect feat to bring your character concept to life, a lover of deep world lore, or a Game Master seeking a ready-to-run adventure in your group's prefered genre, Pathfinder Second Edition has what you need!

Wondering what's coming up next for Pathfinder? Check out the Pathfinder Release Schedule.

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  • Pathfinder Adventure Path #128: Songbird, Scion, Saboteur (War for the Crown 2 of 6) PDF cover shows a female human aristocrat dressed in elegant black and red clothes and wielding a rapier; behind her is a scene of adventurers fighting against aquatic ghouls that have risen up from the water to try to capsize their rowboat under the light of an overcast moon.

    Pathfinder 1E

    Pathfinder Adventure Path #128: Songbird, Scion, Saboteur (War for the Crown 2 of 6) PDF

    Worn With Woe I Be The county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles. But to help secure Princess Eutropia's bid for the throne, bold adventurers must now infiltrate her ancestral homeland and...
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  • Pathfinder Adventure Path #137: The City Outside of Time (Return of the Runelords 5 of 6) PDF cover shows a scowling matronly human woman dressed in elegant clothing and carrying a halberd; behind her is a scene of adventurers reacting in horror on the streets of an ancient city as an immense purple skeletal giant reaches down toward them.

    Pathfinder 1E

    Pathfinder Adventure Path #137: The City Outside of Time (Return of the Runelords 5 of 6) PDF

    Frozen in Time! With the discovery that Runelord Alaznist has tampered with the past and set into motion devastating transformations of the timeline, the heroes must embark upon a truly dangerous and desperate gambit. Since historical texts and their...
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  • Pathfinder Adventure Path #141: Last Watch (Tyrant's Grasp 3 of 6) PDF. By Larry Wilhelm. A sinister elf in armor, carrying an elaborate organic-looking weapon, overlayed on top of a battle scene where a gnome with an axe faces off against a sorcerer in a town at night.

    Pathfinder 1E

    Pathfinder Adventure Path #141: Last Watch (Tyrant's Grasp 3 of 6) PDF

    Disaster Looms Over Vigil The heroes race to the crusaders in Vigil to warn them of the Whispering Tyrant's devastating new weapon. Amid a city-wide celebration, Vigil's leaders are disinclined to believe incredible tales from the frontier, so the...
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    Pathfinder Adventure Path #14: Children of the Void (Second Darkness 2 of 6). By Mike McArtor. A grizzled older man with a giant pickaxe and various other armaments is overlayed on top of an illustration of adventurers fighting against shadowy tentacled beasts.

    Pathfinder 1E

    Pathfinder Adventure Path #14: Children of the Void (Second Darkness 2 of 6)

    Chapter 2: "Children of the Void"by Mike McArtor The Sky is Falling! A star has fallen and the rush is on! While the crimelords of Riddleport race to be the first to claim the mysterious meteorite, dark works are afoot at the crash site on Devil’s...
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  • Pathfinder Adventure Path #153: Life’s Long Shadows (Extinction Curse 3 of 6) by Greg A. Vaughan. A gray lizardfolk gestures to the viewer while iconic characters flee from a fanged monster in the background.

    Pathfinder 2E

    Pathfinder Adventure Path #153: Life’s Long Shadows (Extinction Curse 3 of 6) PDF

    Fresh from their successes in Escadar, the heroes bring their traveling circus to the Isle of Kortos—the so–called Starstone Isle at the heart of the Inner Sea. As their circus tours the farming communities in the breadbasket known as the...
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    Pathfinder Adventure Path #15: The Armageddon Echo (Second Darkness 3 of 6). By Jason Bulmahn. An elf with blue skin wields a flaming scepter made of a spinal column, overlayed on top of a battle scene between adventurers and a green dragon.

    Pathfinder 1E

    Pathfinder Adventure Path #15: The Armageddon Echo (Second Darkness 3 of 6)

    Chapter 3: "The Armageddon Echo" by Jason Bulmahn The End is Nigh! The city of Celwynvian hides a terrible sin. For countless centuries the elves of the Mierani Forest have barred outsiders from the fabled City of Emerald Rains, in a desperate...
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  • Pathfinder Adventure Path #162: Ruins of the Radiant Siege (Agents of Edgewatch 6 of 6) PDF. By Amber Stewart. An illustration of a gnome woman with purple hair and big, round glasses, overlayed on top of an illustration of a battle scene in front of a giant gear.

    Pathfinder 2E

    Pathfinder Adventure Path #162: Ruins of the Radiant Siege (Agents of Edgewatch 6 of 6) PDF

    The Agents of Edgewatch Adventure Path reaches its exciting climax! Only one member of the fiendish Twilight Four remains, but having completed her pact with the murderous god Norgorber, the already powerful politician has risen to new heights as she is...
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  • Pathfinder Adventure Path #1: Burnt Offerings (Rise of the Runelords 1 of 6) PDF cover shows a male human fighter armed with a sword and dagger and wearing intricate armor; behind him is a scene of several goblins, one of whom carries a torch, raiding a small town.

    Pathfinder 1E

    Pathfinder Adventure Path #1: Burnt Offerings (Rise of the Runelords 1 of 6) PDF

    We Be Goblins—You Be Food! The Rise of the Runelords Adventure Path begins here, in the small coastal town of Sandpoint. Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail...
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    Pathfinder Adventure Path #28: The Infernal Syndrome (Council of Thieves 4 of 6). By Clinton Boomer and James Jacobs. A bulky demon is clad with manacles bearing glowing runes and chains, which are broken, as if the demon has escaped captivity. In the background is an illustration of an epic battle against menacing skeletons, with a plume of fire rising up to the sky in a vortex.

    Pathfinder 1E

    Pathfinder Adventure Path #28: The Infernal Syndrome (Council of Thieves 4 of 6)

    Chapter 4: "The Infernal Syndrome"by Clinton Boomer and James Jacobs All Hell Breaks Loose In the bowels of one of Westcrown’s most esteemed halls of power lies an unfathomable evil, a terror beyond all reason and sanity, shackled and broken by the...
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    Pathfinder Adventure Path #29: Mother of Flies (Council of Thieves 5 of 6). By Greg A. Vaughan. An aristocratic man with an eyepatch and a thin cane is surrounded by shadowy smoke. In the background is an illustration of adventurers battling a six-armed giant wearing bronze embellishments.

    Pathfinder 1E

    Pathfinder Adventure Path #29: Mother of Flies (Council of Thieves 5 of 6)

    Chapter 5: "Mother of Flies" by Greg A. Vaughan Leaderless and disorganized, the city of Westcrown reels after a terrifying incursion from the infernal realm. Yet while fiends stalked the streets, a more insidious rebellion unfolded below. Now a...
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    Pathfinder Adventure Path #51: The Hungry Storm (Jade Regent 3 of 6), by Jason Nelson. This cover depicts a man with a sword and axe in front of a scene of heroes fighting an icy figure.

    Pathfinder 1E

    Pathfinder Adventure Path #51: The Hungry Storm (Jade Regent 3 of 6)

    Through Ice and Fire Chapter 3: "The Hungry Storm"by Jason Nelson Though few would call the Crown of the World hospitable, the PCs have no choice but to brave this icy frontier if they are to get Ameiko to Minkai. As they battle their way past the fell...
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  • Pathfinder Adventure Path #63: The Asylum Stone (Shattered Star 3 of 6) PDF, by James L. Sutter. This cover depicts a headless armored figure in front of a scene of heroes fighting a dragon.

    Pathfinder 1E

    Pathfinder Adventure Path #63: The Asylum Stone (Shattered Star 3 of 6) PDF

    Chapter 3: "The Asylum Stone" by James L. Sutter The search for the Shattered Star leads the PCs to Kaer Maga, the legendary cliff-top city of criminals, refugees, and anyone else seeking to vanish into its cluttered streets. Enlisted to rescue a...
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