• Pathfinder Society 1E

    Pathfinder Society Scenario #4–21: Way of the Kirin

    A Pathfinder Society Scenario designed for levels 3–7. On the eastern continent of Tian Xia, the Pathfinder Society remains a small player in the greater political landscape, but Amara Li, head of the Lantern Lodge in the teeming city of Goka, has plans...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–20: Words of the Ancients

    A Pathfinder Society Scenario designed for levels 7–11. After countless divinations and the efforts of undercover agents throughout Varisia, the Pathfinder Society has discovered the location of the last component needed to awaken a sleeping runelord...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–18: The Veteran's Vault

    A Pathfinder Society Scenario designed for levels 1–5. While many Pathfinders meet unfortunate fates in their ongoing explorations of the dangerous world of Golarion, some retire with decades' worth of treasure in their coffers, and their lives still...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–16: The Fabric of Reality

    A Pathfinder Society Scenario designed for levels 5–9. For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–15: The Cyphermage Dilemma

    A Pathfinder Society Scenario designed for levels 1–5. In the shadow of the cyclopean Cyphergate that spans Riddleport's harbor, the PCs find themselves embroiled in a dangerous plot of deception that one could only find in Varisia's infamous pirate...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–14: My Enemy's Enemy

    A Pathfinder Society Scenario designed for levels 3–7. Someone in the city of Magnimar is committing crimes and leaving evidence implicating the Pathfinder Society. It falls to the Pathfinders to get to the bottom of it, and what they find may signal...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–13: Fortress of the Nail

    A Pathfinder Society Scenario designed for levels 5–9. The Pathfinder Society sends a team of agents into a Hellknight citadel to free a wrongfully imprisoned ally. Among the law-bound knights, however, they may find that getting out of the prison isn't...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–12: The Refuge of Time

    A Pathfinder Society Scenario designed for levels 7–11. In the ruins of a fallen empire built on the power of sin lies the key to awakening a great evil from a time long gone. The Pathfinder Society isn't the only organization seeking this potent...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–11: The Disappeared

    A Pathfinder Society Scenario designed for levels 1–5. A powerful ally of the Pathfinder Society has disappeared, and no one but the Pathfinders even remembers that she ever existed. Can the PCs discover the fate of their missing associate, or will all...
    $3.99
  • Pathfinder Society 1E

    Pathfinder Society Scenario #4–10: Feast of Sigils

    A Pathfinder Society Scenario designed for levels 7–11. In Kaer Maga, the mysterious and dangerous cliffside City of Strangers in untamed Varisia, the Pathfinder Society will come face to face with a sect of the cult of Lissala who prey upon the city's...
    $3.99