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A Magical Medieval Society: On Place Names (OGL) PDF
Bring the rich history of place names into your game! A Magical Medieval Society: On Place Names provides tips and tricks for GM interested in creating good place names for their campaign. Included...$5.00 -
A Magical Medieval Society: Western Europe Second Edition PDF
This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the Second edition...$15.00 -
A Magical Medieval Society: Western European Warfare
A Magical Medieval Society: Western European Warfare is a 19-page PDF discussing how medieval people regarded and engaged in war and how to integrate magic while maintaining the fabric of medieval...$6.00 -
A Magical Society: Silk Road
A Magical Society: Silk Road is a 160-page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia, A Magical Society: Silk Road covers a variety...$13.00 -
A Magical Society: Beast Builder
Nominated for two 2005 Gen Con Awards including Best Adversary Product, A Magical Society: Beast Builder is 224 pages packed with information that helps you make your own monsters. In the tradition...$15.00 -
A Magical Society: Ecology and Culture
He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world...$13.00