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First Edition Fantasy: Into the Mite Lair (OSRIC) PDF
Ronin Arts steps back in time to an age of excessive violence, deep dungeons, wandering monsters, and late-night gaming excitement! Into the Mite Lair, the first release in Ronin Art’s First Edition Fantasy series, features a descent into the terrible...$2.00 -
Modern Dispatch #88: Starship Cargos (d20 Future) PDF
Building on the concepts found in Future: 13 Starship Cargos, David Jarvis and Mark Gedak present 10 new cargos ready for use in your future d20 campaigns. Including new robots, a new alien species, and more, the cargos in this PDF can be used as...$2.00 -
Modern Dispatch #68: CyberStealth Action 2 (d20 Future) PDF
This sequel to CyberStealth Action features new stealth and cybernetic feats and new cybernetic components for use in futuristic stealth action campaigns.$2.00 -
Modern Dispatch #64: Mecha Defects and Quirks (d20 Future) PDF
This issue of the Modern Dispatch adapts existing mecha defect rules from existing OGC to the mecha rules found in the future SRD. Additionally, mecha quirks—an unusual flaw + benefit that gives a mecha a unique flavor—has been included. GMs and...$2.00 -
Modern Dispatch #60: Mecha Critical Cards (d20 Future) PDF
This issue of the Modern Dispatch features a set of cards that can be printed and cut out to form a deck of critical hit effects. By using this card deck you can make critical hits against mecha more brutal. This system replaces the basic critical hit...$2.00 -
Modern Dispatch #36: Alien Artifacts (d20 Future) PDF
Lizard presents eight alien artifacts for use with futuristic campaigns in this Modern Dispatch issue. Including both background information and game statistics these artifacts are ready for action in your next campaign. Enough information is included to...$2.00 -
Modern Dispatch #22: The Grays (d20 Modern) PDF
This issue details those aliens known as the grays. Includes racial statistics for grays and the half-gray template. Written by James Maliszewski.$2.00 -
Modern Dispatch #20: The Gravity Star (d20 Future) PDF
Philip Reed presents a new starship in this issue. Includes an illustration and deckplan of the starship and a new ship concept, starship quirks.$2.00 -
Modern Dispatch #16: CyberStealth Action (d20 Future) PDF
This issue, by Philip Reed, details new feats, the cyberop prestige class, and adventure seeds for stealth action futuristic games.$2.00 -
Modern Dispatch #12: New Starship Class Templates (d20 Future) PDF
This issue, by Philip Reed, details four new starship class templates and five new pieces of starship equipment that can be used in your own designs.$2.00 -
The Dungeoneer's Field Guide to Hazards (d20) PDF
In the darkest, deepest dungeons terrible dangers exist. Monsters and traps can cause pain and death but hazards—from slimes and molds to crumbling stairs to treasure-covered floors—can hinder and harm. The Dungeoneer's Field Guide to Hazards is a...$9.95 -
The Book of Unusual Feats PDF
"This will become a book that I carry with me to let my players look through for feat options. Many of these feats will be used by monsters and NPCs as well. It just has a wide variety of feats that I think most people will easily find a few or more that...$9.95