-
Future: Another 13 Mecha Devices (d20 Future) PDF
Future: Another 13 Mecha Devices continues from where Future: 13 Mecha Devices and Future: 13 More Mecha Devices left off. Featuring new defense systems, new weapons, and new miscellaneous equipment—like the stress analyzer and battle harness—Future:...$2.00 -
M&M Superlink: Superline—Campaign Planner 2 (OGL) PDF
More forms! This 46-page PDF, designed by Philip Reed and Michael Hammes, continues where the Superline: Campaign Planner left off. With the forms in this PDF you can: Plan an alien invasion—and record details on the invaders! Zoom in on a city...$6.00 -
M&M Superlink: Superline #3—Blast from the Past (OGL) PDF
Welcome to Superline #3, Ronin Arts' series in support of the M&M Superlink game system. This 42-page release includes: "Because You Demanded It!," an article by Mutants & Masterminds creator Steve Kenson "Eye Robot" and "That Old Black Magic," two...$6.95 -
A Dozen Planar Gates and Storms (d20) PDF
This 8-page PDF, written by Philip Reed, details twelve gates—four of which are actually storms‚that can be used to transport adventures to other planes of existence. DMs of planar campaigns will find the gates and storms in this PDF useful when they're...$2.00 -
A Dozen Hazards of the Dragon's Lair (d20) PDF
This sequel to A Dozen Dungeon Hazards includes twelve new hazards specifically designed around those iconic fantasy monsters, dragons! The hazards described in this PDF are: Boiling Pools Dragon's Breath (fog) Dragoncorpse Trap Fog, Acidic Fog,...$2.00 -
Future: Mecha 3—The Praetorian Guard (d20 Future) PDF
Future: Mecha 3—The Praetorian Guard details a new mecha, a notable Samurai (a Praetorian Guard variant) pilot, and new equipment necessary to immediately drop the Praetorian Guard in your next game session. Inside this 7-page PDF is four mecha...$2.00 -
Future: Mecha Companions (d20 Modern) PDF
Stealing a page from the fantasy wizard and his familiar, Future: Mecha Companions presents the Mecha Synergist advanced class, a character that devotes his time to improving the strength and abilities of his sentient mecha. Includes a new mecha...$2.00 -
A Dozen Wilderness Hazards (d20) PDF
Continuing Ronin Arts' series of hazard-based PDFs, A Dozen Wilderness Hazards features 14 hazards encountered in the wilds. Use the hazards in this PDF to injure or kill the PCs or just use the hazards to slow them down. Includes a bonus tile from...$2.00 -
Future: Mecha 2—The Ocara (d20 Modern) PDF
Future: Mecha 2—The Ocara details a new mecha, a notable Ocara pilot, and new equipment necessary to immediately drop the Ocara in your next game session. Inside this 9-page PDF is a new mecha body type, four mecha devices (two of which first...$2.00 -
Future: Mecha 1 (d20 Future) PDF
With this new release Ronin Arts launches a new series of PDFs for use with the future SRD. Each release in the Future: Mecha details a new mecha, a notable pilot of the mecha type, and any new equipment or rules necessary to immediately drop the mecha...$2.00 -
Campaign Planner 3 (d20)
by Philip Reed This sequel to the popular Campaign Planner and Campaign Planner 2 presents a new selection of forms perfect for D20 System campaigns. Forms inside this PDF include: Spell and psionic power forms Feat and skill...$4.00 -
Campaign Planner 2 (d20)
written by Philip Reed This 40-page PDF, designed by Philip Reed, includes 38 pages of forms that add to/expand on the forms found in Ronin Arts' popular Campaign Planner. The forms in this set provide further detail on dungeon design and planning,...$6.00