- Description
- Ghosts of the Deep
- The Lone Shark
- Brine Dragon Hunt
- Salvage Operations
- Nature's Wrath
- The Treasure of Jemma Redclaw
A Pathfinder Society Adventure Card Guild scenario bundle for starting characters. This bundle contains six scenarios, an adventure card, the adventure path card for Season of the Shackles, and Chronicle sheets for players to keep track of their progress.
After being ruthlessly press-ganged by some bloodthirsty pirates from the Isles of the Shackles, you and your newfound allies have risen up in mutiny to throw your captor captain and his scurvy mates overboard, and taken their merchantman vessel as your own. With no set destination in mind, and little to no experience with the privateer's way of life, you set sail to explore the western frontiers of the Inner Sea. You'll encounter sharks, ghosts, freaky denizens of the deep, and worst of all—other pirates.
The scenarios included are:
These scenarios are designed for play in the Pathfinder Society Adventure Card Guild, but can be run with no adaptation in any Pathfinder Adventure Card Game: Skull & Shackles Base Set game.