- Description
By Richard Pett
16-page PDF adventure
Blacksink Marsh has always had an ill reputation. The thorns that grow there are poisonous, beasts and changed things rove the waters, lurking in wait for foolish travelers, and the twisted descendants of an accursed tribe hunt beneath the dark canopy of black willow trees. Explorers tell of strange crumbling buildings suddenly happened upon at dusk and vanishing with the last red rays of the sun, and gators who walk on two legs and drown men from a far with a mere glance. Something has risen from the mire and walked clumsily onto the lands of men. This broken creature from a bygone age of slaughter, wants to praise its dead god the only way it knows how: by drowning the children of his enemies in a mournful temple sunk beneath the bog—a stinking wet hell of weed, silt and slime where hungry things crawl and the dead refuse to lay buried. Still Waters is a harrowing adventure into the mires of Blacksink marsh suitable for four to six 6th level PCs, and includes two new monsters.